Attractive Card Design

Now, some of you have your own little tricks to getting artwork, be it Google, DeviantArt, or maybe Bēhance. No matter your decision, you still have to write that oddly monotonous description on each card to detail its use. If you have troubles, like I sometimes do, here are several ways to fix that.
There are many awesome websites such as DeviantArt and Bēhance, both of which are online photo galleries. Give "Star Wars Ships" a search if you are low on ideas for new ships or "Secutor-Class Imperial TIE Carrier" if you're looking for something specific. Cards with no pictures are not very attractive, and if worse comes to worse, find a CAD modeler or drawer to sketch something up. For example, when I had begun making my Hammerhead Corvette line for use with Mel's Miniatures, I decided to CAD up a design, texture it, and throw it into a hand drawn background, luckily I chose space, not much to draw! Many artists online at DeviantArt take requests and suggestions, it may take longer than drawing yourself, but hey, at least it won't look like this!
These are tough, and require some more work than the pictures do. For proper game flow however, a good description is needed.1. Think of what it needs to do, It needs to DEC, Define the attributes, Explain the Attributes, Clarify anything. 2. Write a standard description, yes, just write it out.3. Have several people go over it. The best way is to have people who know nothing about Armada or Regular players of Armada, not someone who barely knows the ground rules. That way the players can notify you of any rule infractions and the non-players can fix any awkward wording. 4. Publish the final draft.Extras:No, I don't know how FFG gets their descriptions, maybe a robot slave?I 'may' be able to draw some ships, I just need an accurate description(1-10, I need at least 6 details, I.e. Color, specific design details, overall shape, and weapon positions just to name a few.)With Pleasure, DillPicklePlayz


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