Mar 29 2016 - 20:28 UTC by Lord_Esteban
Type / Priority
The second player places the planet in the setup area beyond distance 5 of both players' edges. Then place obstacles as normal, beyond distance 1 of the planet.
The planet blocks line of sight being drawn through, not into or out of it. Attacks with line of sight that pass over the planet are obstructed.
End of Game
Each player sums the command values of his ships at distance 1 of the planet. The player with the highest total increases their final score by 75.
For WIP campaign