User Comments - Wes Janson

Administrator
Jul 15 2017 - 14:40 UTC
http://www.printerstudio.ca/ it is all working fine now
Administrator
Jan 1 2017 - 03:06 UTC
Changed the Counter to Snipe to relate the Inquisitor's ability more to his X-wing capability.
Administrator
Jan 1 2017 - 02:59 UTC
This fighter will warrant continued development in the face of newer official FFG releases.
Administrator
Jan 1 2017 - 02:55 UTC
Part of the fun of this whole thing.
Administrator
Dec 31 2016 - 22:14 UTC
Administrator
Dec 31 2016 - 02:57 UTC
A now rather unique design that reflects its reliance on long range missiles. A terrible dog fighter, but dangerous bomber and long range anti-squadron platform.
Administrator
Dec 31 2016 - 02:51 UTC
Added an extra blue dice to the bombing capability. Lacking rogue this seems to balance it better for cost against the Decimator.
Administrator
Dec 31 2016 - 02:48 UTC
Slight change. More on par with the Decimator now.
Administrator
Dec 31 2016 - 02:45 UTC
Currently I feel this ship is now over costed or underwhelming based on wave 5 released squadrons. Considering an update...
Administrator
Dec 31 2016 - 02:42 UTC
Updated to give it purpose with the wave 5 releases. Snipe fits a role the Empire now lacks otherwise.
Administrator
Dec 31 2016 - 02:03 UTC
Well now that I know he wasn't in the Corellian campaign I can keep him around.
Administrator
Sep 26 2016 - 03:31 UTC
Well after reading into it, both ships had heavy guns forward. Seems to me they both fit that role. I did not partake much in the design on the Clone Wars era ships as my group did not intend to use any of them. AT this stage however, captured and or old surplus is an idea they are fond of.
Administrator
Sep 21 2016 - 23:46 UTC
Wanted to provide a more usable role for the YV-929 in a fleet other then as an over armed pig. Dropped Grit and added Escort. Also lost a single blue die in it's anti-squadron armament. However this change is meant to provide the only escort craft currently in the CSA arsenal.
Administrator
Sep 21 2016 - 22:52 UTC
Updated with a double officer slot to reflect its logistics heavy nature. Unique in a small ship class in many ways.
Administrator
Sep 21 2016 - 22:22 UTC
Modified to reflect the up-coming Wave 5 Z-95.
Administrator
Sep 3 2016 - 22:23 UTC
A good thought for sure. Its hard to swallow when it nukes a TIE Defender flight in one pass.
Administrator
Aug 11 2016 - 06:52 UTC
I made it based on the opponent vs the current/coming squadrons. It will be interesting to see you are right.
Administrator
Aug 11 2016 - 06:51 UTC
I am thinking the 181st will come in the Corellian campaign so I didn't bother.
Administrator
Aug 9 2016 - 07:02 UTC
I like the idea of this fighter being an early First Order fighter, before adopting the older Empire themed fighters.
Administrator
Aug 8 2016 - 18:07 UTC
In theory the way it works out is 14 pts. But we rounded it out a bit for testing.In the meantime, I have also just put together a B-wing heavy list with 7 squadrons for next weeks game. With the arrival of the medium transport I am excited to see that the Bs will no longer have to rely on the big ships as pushers.
Administrator
Aug 7 2016 - 23:09 UTC
We have a couple guys here who make magic happen with their B-wings. They won't leave home without at least 4 groups of them.
Administrator
Aug 5 2016 - 14:36 UTC
I meant to add that the potential for massive damage with the red dice was exactly why people around here hated it.
Administrator
Aug 5 2016 - 14:28 UTC
I havn't found speed 2 to be a boon in the game really. B-wings for instance are the most popular Rebel squadron flown here in our meta.
Administrator
Aug 2 2016 - 00:30 UTC
Changed the wording to better reflect the intent.
Administrator
Jul 30 2016 - 01:48 UTC
When I get a chance I will have a go through.